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Alireza Khodatars (Armin)

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RealtimeExplosion(2020)

October 10, 2020 realtime

Realtime Explosion

A collection of explosion and smoke variations created using EmberGen and Unreal Engine.

The focus was on developing different looks, shapes, and behaviors for real-time effects while maintaining efficient playback and visual consistency inside Unreal.

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Copyright © 1999-2026 by Alireza Khodatars (armin). All rights reserved.

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