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Alireza Khodatars (Armin)

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GameFX_SR(2016)

March 11, 2016 realtime

GameFX SR

This work explores different types of weather effects, with the main focus on particle systems created in Cascade.

The goal was to experiment with different particle behaviors and techniques to create a variety of real-time environmental weather effects.

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Copyright © 1999-2026 by Alireza Khodatars (armin). All rights reserved.

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