realtime Smoke
vector field,textures sheet, particle Data, flipbook, emitter
realtime smoke using Houdini and Unreal
these are high end 2021 TD smoke
* fully Art directable(Simulation from Houdini)
* Vector Field
* particle Data
* Live Lit (environment effect smoke)
*self Lit (smoke with spark and fire lit itself)
* volume smoke shader base
* Live Fix GPU Particle
* 3 Dimension Smoke with depth
* Flipbook particle
* Texture sheet Particle