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Alireza Khodatars (Armin)

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superattack(2022)

May 11, 2022 realtime

superAttack

This R&D mainly focuses on Blueprint and Niagara integration for character attack gameplay.

The goal was not to create a final polished effect, but to build a functional prototype and placeholder VFX setup that could support the gameplay logic.

The work includes attack timing, Blueprint logic, Niagara triggering, gameplay functionality, and a targeting system. The main purpose was to make sure all of the core systems worked together correctly before moving into final VFX polish and presentation.

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Copyright © 1999-2026 by Alireza Khodatars (armin). All rights reserved.

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