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Alireza Khodatars (Armin)

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topspin2k25(2021)

January 20, 2021 VideoGame

topspin 2k25

I use an in-house engine, focusing mainly on environmental VFX and simulation work.

My contributions included dust, atmospheric effects, impact debris, and particle effects triggered by ball hits and other interactions.

The work was mainly focused on adding small visual details and secondary effects to make the environment feel more responsive, polished, and alive.

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Copyright © 1999-2026 by Alireza Khodatars (armin). All rights reserved.

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  • Code
  • CG Showreel
  • About Me
  • Contact Me