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Alireza Khodatars (Armin)

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Werewolf Duel(2024)

June 20, 2024 realtime

Werewolf Duel

This is a 2D mobile duel game built in Unreal Engine, with the core gameplay focused on timing and player input.

The main mechanic requires the player to tap the screen within a specific time window. The challenge is not simply to react as fast as possible—tapping too early will fail, so the player needs to wait for the correct moment and respond within the allowed timing range.

Because the game is designed for mobile, I implemented the interaction around touch input, with accurate timing detection playing an important role in the gameplay logic.

The project mainly focuses on the underlying input, timing, and game-state logic required to make the duel mechanic feel responsive and consistent.

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Copyright © 1999-2026 by Alireza Khodatars (armin). All rights reserved.

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